Bill Brown
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Alt. Name: | |
Date of Birth: | 1969 | |
Location: | Los Angeles, California (USA) | |
Website: | www.billbrownmusic.com |
Biography / Trivia
Bill Brown is a game, television, and film composer and former director of the Soundelux Design Music Group. Born in San Diego in 1969, he developed a love for music while moving around the United States and eventually settled in New Jersey when ten. His passion for sound design began with analog tape and programming with classic synths in the late 1980s. In 1991, he received a BA from the eminent Berklee College of Music with a degree including jazz composition, modernist theory, song writing, and orchestration. He began to experiment with song form, winning the Berklee Songwriter's contest in 1990, and experimented with chromaticism, minimalism, and other modernist forms with inspiration from Hindemith, Shostakovich, Schoenberg, Reich, Ligeti, and Adams.
In 1991, Brown moved to New York City to begin his musical career. For two years, he developed his composition and sound design skills at Grayscore Music writing music for numerous television commercials. In 1995, he moved to Los Angeles to concentrate on sound effects editing on television projects like Hercules: The Legendary Journeys, Xena: The Warrior Princess, and End of Summer and films like Lost Highway, Hoodlum, and Riot. In 1996, he joined the Soundelux in Hollywood. This resulted in his participation in him composing additional music for video games like Heavy Gear, Quake II, Quake III, Anachronox, Agent Under Fire and Undying. He has also composer music for the films such as Any Given Sunday, War of the Angels, and Finding Forrester and scored the television movies Scorcher and Trapped.
Brown is best known for his work with RedStorm Entertainment, mostly branded with the Tom Clancy name. He has worked with the company since 1997's Politika and has had solo composition roles on the numerous main games and extensions of the Rainbow Six and Ghost Recon series of shooters. He is well known for blending orchestral, electronic, and militaristic elements on these titles using advanced sound technologies. These scores have won several awards and received nominations by other eminent panels. Brown's other roles with the company in Dominant Species, Freedom: First Resistance, Shadow Watch, and The Sum of All Fears. With his involvement in such high-profile projects, Brown was appointed director of the Soundelux Design Music Group.
Outside his work with RedStorm Entertainment, Brown has an impressive resumé. He has integrated ethnic and folk elements into the main and extensive scores for the Korean MMORPG Lineage II and its extensions. With Command & Conquer: Generals, he produced an action-packed score with rock and orchestral elements. Other works include The Lord of the Rings: Battle for Middle Earth, Return to Castle Wolfenstein, The Incredible Hulk: Ultimate Destruction, and Enemy Territory: Quake Wars. Since 2004, he has been the sole composer of CSI: NY, which has restricted the amount of time he has to score for video games. Though now a freelancer, Brown remains one of the most prolific and respected video game composers in the industry.
In 1991, Brown moved to New York City to begin his musical career. For two years, he developed his composition and sound design skills at Grayscore Music writing music for numerous television commercials. In 1995, he moved to Los Angeles to concentrate on sound effects editing on television projects like Hercules: The Legendary Journeys, Xena: The Warrior Princess, and End of Summer and films like Lost Highway, Hoodlum, and Riot. In 1996, he joined the Soundelux in Hollywood. This resulted in his participation in him composing additional music for video games like Heavy Gear, Quake II, Quake III, Anachronox, Agent Under Fire and Undying. He has also composer music for the films such as Any Given Sunday, War of the Angels, and Finding Forrester and scored the television movies Scorcher and Trapped.
Brown is best known for his work with RedStorm Entertainment, mostly branded with the Tom Clancy name. He has worked with the company since 1997's Politika and has had solo composition roles on the numerous main games and extensions of the Rainbow Six and Ghost Recon series of shooters. He is well known for blending orchestral, electronic, and militaristic elements on these titles using advanced sound technologies. These scores have won several awards and received nominations by other eminent panels. Brown's other roles with the company in Dominant Species, Freedom: First Resistance, Shadow Watch, and The Sum of All Fears. With his involvement in such high-profile projects, Brown was appointed director of the Soundelux Design Music Group.
Outside his work with RedStorm Entertainment, Brown has an impressive resumé. He has integrated ethnic and folk elements into the main and extensive scores for the Korean MMORPG Lineage II and its extensions. With Command & Conquer: Generals, he produced an action-packed score with rock and orchestral elements. Other works include The Lord of the Rings: Battle for Middle Earth, Return to Castle Wolfenstein, The Incredible Hulk: Ultimate Destruction, and Enemy Territory: Quake Wars. Since 2004, he has been the sole composer of CSI: NY, which has restricted the amount of time he has to score for video games. Though now a freelancer, Brown remains one of the most prolific and respected video game composers in the industry.
Games (43)
Albums (8)
Year | Title | Type |
1999 | Tom Clancy's Rainbow Six: Rogue Spear - the music | CD |
2004 | Lineage II: The Chaotic Chronicle | CD |
2005 | Command & Conquer: Generals - Zero Hour Original Soundtrack | Digital Release |
2005 | Command & Conquer: Generals Original Soundtrack | Digital Release |
2006 | The Lord of the Rings: The Battle for Middle-Earth | Digital Release |
2006 | The Incredible Hulk: Ultimate Destruction - Original Game Music Score | Digital Release |
2007 | EA Music Library - COMMAND & CONQUER GENERALS | Digital Release |
2007 | EA Music Library - EPIC ADVENTURE | Digital Release |
Added by Chris on Sep 20, 2008 05:51 AM | Edited by Chris on Oct 26, 2008 11:43 AM |